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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mossyblog Barnes wrote: Imho you're basing a lot of bad product management decisions of quantitative metrics. If you bothered to look at this more holistically you'd likely rationalise the events of income increases to be more focused on a numb...
- by Total Newbie - at 2017.06.09 14:14:32
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Finally, the guide to how CCP Developers create this game: http://i.imgur.com/NTsj8ts.png
- by Total Newbie - at 2017.06.09 14:03:37
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
CCP: This "Logic" would almost be correct if Eve was a PVE game. The most effective way to subdue the Isk faucets is to make changes in the game that allow CONFLICT to occur. It's pretty hard to rat all day if you have enemies able to deploy into...
- by Total Newbie - at 2017.06.09 13:25:30
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Panther X wrote: Total Newbie wrote: Simple solutions for your simple minds CCP. Rather than kill entire classes of ships in your effort to throw out the baby with the bath water, why don't you: 1. Have rats apply even more massive damage ...
- by Total Newbie - at 2017.06.09 12:43:00
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5. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Simple solutions for your simple minds CCP. Rather than kill entire classes of ships in your effort to throw out the baby with the bath water, why don't you: 1. Have rats apply even more massive damage to fighters/bombers. 2. put a gate on anom...
- by Total Newbie - at 2017.06.09 12:23:59
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6. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Inquisitor Lucious wrote: O2 jayjay wrote: Every one step forward CCP takes 3 steps back. Like a autistic dance move. those usually incorporate some kinda twirl too And please don't forget, that shortly after this death nail, a new se...
- by Total Newbie - at 2017.06.09 12:09:10
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7. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
alex tow wrote: Total Newbie wrote: alex tow wrote: It seems that a lot of player forgot how eve was 10 years ago...it's now really way too easy to buyt a capital ship/super cap....you can make 100/200/400m isk/h now where you had 90m wit...
- by Total Newbie - at 2017.06.09 12:08:09
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8. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
alex tow wrote: It seems that a lot of player forgot how eve was 10 years ago...it's now really way too easy to buyt a capital ship/super cap....you can make 100/200/400m isk/h now where you had 90m with a carrier ratting in null years ago....b...
- by Total Newbie - at 2017.06.09 12:01:02
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9. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
addelee wrote: So, rorq's get nerfed as they're an isk facet and now fighters. This will reduce the amount of isk ingame and also push prices of things up making plex suddenly an attractive option. I get why CCP are doing it, they want more mon...
- by Total Newbie - at 2017.06.09 11:59:43
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10. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Well Played CCP ! ! ! ! ! You have taken a war game and made it nearly impossible for any entity to deploy and have a good scrap. Hello Jump fatigue. You forced entities into a sandbox in individual regions to play magical wands meet Harry Potte...
- by Total Newbie - at 2017.06.09 11:50:25
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11. Clarion Call The ultimate War. - in EVE General Discussion [original thread]
FINALLY!!! Content..... someone make this guy a director!
- by Total Newbie - at 2016.01.19 11:54:04
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12. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
The saddest thing in all of this? WE are the customer. If any business treated customers with the disdain CCP does theirs, theyd be out of business.......... Am I being Ironic?
- by Total Newbie - at 2015.06.03 01:17:11
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13. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP Surge wrote: Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance aware...
- by Total Newbie - at 2015.06.02 21:35:07
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14. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Daemun Khanid wrote: I like the changes. After years of staring at the same UI its nice to see something new. I'll never understand ppls adversity to change. This is CCP mentality... change for the sake of change..... How about USABLE
- by Total Newbie - at 2015.06.02 21:15:07
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15. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
I am actually quite tired of CCP people asking why people turn up or down their scaling.... It's called preference.... CHOICE..... Not everyone who plays eve is a technogeek ( I say that in loving terms BTW) Some of us are just regular schlubs...
- by Total Newbie - at 2015.06.02 21:10:26
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16. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Have to agree with the majority. The overview graphics are horrible. The structures are ok, but the ship Icons and the Rat icons are too hard to differentiate........... Useability trumps graphics.
- by Total Newbie - at 2015.06.02 20:38:00
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17. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
SoulLess Zealot wrote: Total Newbie wrote: *Snip* Please refrain from personal attacks. ISD Ezwal. To recap: 1st phase we made it impossible to project force. 2nd phase we have made it so any scrub corp or band of newbie alts can mess ...
- by Total Newbie - at 2015.03.03 23:09:53
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18. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Agent Known wrote: Jacus Noir wrote: hmm "Prime Time" goes a bit like this, Alliance mail goes out reading: CTA Everyone! Structures are going vulnerable in 1 hour, drop what you are doing, come hug the station and defend the system from at...
- by Total Newbie - at 2015.03.03 20:42:05
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19. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
NPC Null Just became the New Sov. Massive occupations, safe place to launch griefing operations..... all the fights will be about moons, not sov anyway.
- by Total Newbie - at 2015.03.03 20:39:48
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20. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Tiberian Deci wrote: Total Newbie wrote: JustSharkbait wrote: Overall, I am excited by this proposal. I think it is a step in the right direction. However, the immediate point of concern i see is the prime time feature. I like it for what...
- by Total Newbie - at 2015.03.03 20:31:09
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